by Robert The Rebuilder » Tue Jul 01, 2008 5:39 pm
Valdez: your Blend file should have all your shell's geometry: walls, floor, steps, numbers, etc.
Make sure layer 1 is active. Then, when in top down mode, zoom out as far as you can go. Shell 210 should be to the left of the origin a ways; shell 332 should be to the right and up a little.
Katreeny: sorry, yes - these Blend files were made using Blender 2.46. So, please upgrade (if you haven't already).