Bump. :unsure:
I still think we really need this nexus (or however we end up calling it). And ideally we would need to be ready (or at least functionnal) for the first release of the Age (requiring people to walk through the
entire Age would turn many of them down
).
So, we've got a choice to make here. Assuming we can't (and won't) do GUIs we have two possibilities:
- 'Static' nexus: The room is a large model of the Age, all books are present on pedestals in the room (whether on their shells models or against the wall)
- 'Dynamic' nexus. There's a machinery (to be designed) that somehow delivers books, much like the Uru nexus but whithout the GUI.
I'd rather go the dynamic way, it'd look nicer, the room would be easier to navigate (if we don't have 150 pedestal books in there) and it'd be interactive which would be well, bluntly put, much more
cool. B)
Here's one way how we could do it: on each 'shell' there's a standard button-on-pedestal thing (like in Teledahn's elevator) pushing it makes the book come up from the ground (or down from the ceiling, that would look nice). Once the book is clicked it is removed.
Now, of course this means more coding work. (and I'm not a coder so I can't help here
). If we can't/don't have time to go the dynamic way, I guess the static way would do.
Opinions?