Note to Aloys: I noticed that shells 2 - 7 are unreachable. Is that intentional?
Yes and no, as long as the central hub isn't complete I can't know what the center of the city will actually look like. So nothing in that area on my plan is final. (This is why I haven't put numbes yet on the central district in my plan above.)
Your system makes sense considering we will expand the city from the center outward.
I had something about this I was supposed to post last week, but then the forum was hacked and I forgot to. :unsure:
I worked on a system with a number of similarities but I assumed we where going to use districts to cut up the city as was suggested here
(big assumption on my part here :unsure: ).
Seeing how each district (beside the central one) has only one street leading to it from the central district I start numbering from that 'entrance' and then turn clockwise around the central courtyard until the 40 shells of the districts are numbered.
This way we could number the shells (and the pages) with a district number (1 for white, 2 for red, 3 for green, and 4 for blue) and the shell number itself. For example the shell 38 in the blue district would be shell # 438.
(Again, I haven't worked on the central shells because I don't know how much space the hub will take)
IMHO this makes for a simple way of finding an address on a plan. If someone tells you "I've built something cool in shell #324" it's easy to check district 3 and turn until you find the 24th shell.
One advantage of your numbering system over mine is that it gives the actual number of pages/shells, while with mine we could have the last shell named #440 but only actually have 157 shells.