Exporting d:\games\Uru\dat\Pahts.age ...
Args are e_age
['e', 'age']
Exporting age Pahts
<- Exporting page Textures -1
<- Exporting page BuiltIn -2
<- Exporting page city 0
(...)
(...)
(...)
(...)
(...)
Writting Pahts.sum
done in 532.08 seconds
I just realized we have passed a small but important milestone: I've done today the first full export of the whole Age. All the 156 shells are there, each in their own Page and exported in their own Prp, all the streets are there (though right now I've used an old version), and the Hub is there too. As I said not all of this is in final form (texture, lighting, other details etc) but it's in. In terms of game development this is called the first Beta version.
This means that from now on the Age is fully functionnal and only needs new content. B)
For the record, it amounts to 162 files (.Prps .age .fni etc) weights a bit over 30mb and each shell's Prp weights a bit over 50kb. But there are only small placeholder textures right now, so when we'll replace them with better (and bigger) textures it'll all be much bigger.
Now I won't post it because it is too big for me to upload right now and I have to go to bed, and also because it is not really pretty to look at :ph34r: (old untextured & unlit streets, some shells have their normals inverted, the Hub isn't textured yet etc..). But I promise I'll upload a playable version tomorrow evening, the streets will be finished (they almost already are) and I will put some minimal lighting on the Hub.
If you have understood that right now the Age isn't pretty, but you still want to see it, here is a screenshot.