by Aloys » Mon May 15, 2006 5:14 pm
[quote="Paradox"] Aloys, be sure to tell us when we can sign up for a shell.
It is a matter of days. Right now I am fixing the texture export bug and assigning all objects to Pages. And this is very long to do: there are over 1500 objects in the scene and all of them must be treated one by one.
Once this is done I can export all the shells and we can start the sign up process.
Nice to have you back on board TE.
delete the TexFaces for the Hub bridge supports -- they're supposed to be black, but blank UV texturing seems to have gotten in the way.
Oh, ok. I wondered why they were the only untextured objects.
Thanks all for the comments.