Well, I went ahead and checked it out a little earlier, and I must say, nice work so far
. Some things I noticed (I only looked at it briefly) were that some of the polygons weren't showing up (in particular, some of the ones around some of the canals, and a big one in front of the central hub -- although that one still blocked me from passage), and also, some of the "ice" was "broken" (i.e., I could fall through the water) in a couple of places.... Also, I don't think it would be at all out of place to use the Night Sky -- especially with the lights everywhere throughout the city... I still think it looks really cool like that
. Ideally, it would be cool to see the sky change from day to night kinda like Gira does, but I guess PyPRP doesn't support anything like that yet (afaik)... Other than that, it looks *really* good so far, and if nobody here has any objections, I think I'll set up a Volcano book specially for a public Ahra Pahts for Volcano. Keep up the good work
EDIT: Oops, forgot to mention the biggest thing I thought of while exploring: It would be cool to have bridges over the water at key locations so you don't always have to go over to where the stairs are to get to the other side (it's easy to miss the jump (especially with lag
), and once you're on the ice you can't jump out without the stairs)... Just a thought anyway