Just to let you all know.... with RAD2 over (and a very satisfied 'me') work on Shell 129 is not finished. I'm probably halfway there or not even that. I have been working and solving little problems in the past week. Hopefully I can start working on additions this weekend. Some things I have done:
1. New texture for big waterfall
2. second smaller waterfall on rock
3. added first animated foam below waterfall
4. cleaned up some stuff
5. trying to solve alpha/waveset rendering problems
6. experimented with bench alcScript (working!!)
7. got me some nice waterfall sounds
The foam below the waterfall is just like it is below Giras waterfalls. It looks really cool and adds a lot. Alpha is rendering screaming bad though. Can't wait to see the end result when that is solved.
To do:
1. solve alpha/waveset rendering problems (big 1st priority)
2. add foam below all waterfalls
3. new more real texture on lower waterfalls
4. add sound to waterfalls
5. design and model benches
6. experiment with models and animated textures for fountainwater
7. oh yeah and experiment with textured object shadows