Some time since I posted in my journal. Big plans and zero product. Now that I've entered the RAD2 contest I've got a stick to hit myself with and actually start doing something again.
Ok...
My shell no is 129 which is a community shell. My main intention is to make it a nice and hopefully fun area to be with a group of friends. I won't give away the concept but will every now and then post stuff I did and provide subtle hints. For starters it will be a place to be active in (if one chooses to be) and part a place to relax. I'll use this shell as kind of a prototype for another age or two that I have in mind.
As for progress:
I modelled the base structured in a broad sense. Meaning I got the outlines pretty much done and will add detail in the upcoming days. Still trying to find a method to do this kinda thing more quickly. What irritates me most is that it's hard to make objects line up nicely. I would love somesorta magnetic mode in which objects, edges and vertices can be snapped to other edges, vertices, etc. from other objects.
But as I said... the base is pretty much ok now. I got a platform in the shape I want it, a walkway and the base for another space. Need on more behind that one, but am not sure I will be able to finish that within the timeframe we have.
I hope to find some time to test stuff in the new 1.5.0 plugin. It would be cool to add some animation triggered by alcscript. Sadly though I haven't had much time to really dig into alcscript. So maybe I will call on some of the alcscript die hards (be warned!).
I intend to start working on preparing textures too this weekend. I'm still not sure which of the two themes/moods I have in mind will make it to the final shell. I could go the "Tomb Raider old ruins" way or choose more of an Italian/Roman marble kinda look. Not sure yet. Idea's or wishes are welcome
More news soon!