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Re: RAD2 shell 129

PostPosted: Sun Aug 03, 2008 2:05 am
by diafero
Wow, this indeed looks really cool. Can't wait to visit the new version of your shell, and keep on the good work!

Re: RAD2 shell 129

PostPosted: Sun Aug 03, 2008 2:39 am
by Marcello
Gorobay the shells are not available through ULM. I will however post a zipfile with the new versin as soon as I think it's ready.

Would you say the text is ok like this:

sign.jpg
sign.jpg (69.54 KiB) Viewed 3754 times

Re: RAD2 shell 129

PostPosted: Sun Aug 03, 2008 3:37 pm
by Gorobay
Yes, that is better.

Re: RAD2 shell 129

PostPosted: Sun Aug 03, 2008 10:26 pm
by Marcello
Cool thanx for noticing!!

Re: RAD2 shell 129

PostPosted: Mon Aug 04, 2008 12:54 am
by Ehren
This is cool, a shell with water! Lot better looking than the water texture for the streams in the city canals. This shell and 111 are my favorites so far I would say.

I did notice at certain angles the water seemed to vanish though, is that just me? Waterfalls stay there, but the wavy water vanishes when looking at it a certain way.

Re: RAD2 shell 129

PostPosted: Mon Aug 04, 2008 7:57 am
by Marcello
Hi Ehren,

I know, but problem solved. In my current version that problem doesn't occur anymore. I managed to solve it only a day after sending in my shell. Turned out there were two object at the same spot and somehow the waveset took the beating. You will also notice that some of the animated textures had a little hick up too: solved. Transparancy was wacky with jagged black edges: solved. All in all even without much new content the shell looks and feels much more stable now

As you can see I have been busy lol. I have only just started working on benches and some sorta vegetitation on the rock. Not happy yet with both though.