
I started out with an idea. I wanted to do a big clock hanging in the air by giant chains. Here are a couple of non textured renders of the basic meshes. The mountains are all gears.


The biggest problem with this approach is why a clock, why is it there, wht does it do? It took me a while to work out the story.


The biggest problem with this approach is why a clock, why is it there, wht does it do? It took me a while to work out the story.