ShadowDude:
Would you be willing to make your blend file available for download? If so, make sure you pack the textures into it. Then we can try it out on our end and review the properties to make sure they're correct.
QUOTE (Trylon) |
I was (up until 5 minutes ago) having the same sluggishness problem with Vista, but it's fixed now! The issue is that the default graphics drivers that come with vista only include limited openGL support (basically it's stuck at opengl 1.4 AND it has to layer over DirectX). The solution is to install (if you're using an nvidia card) the 96.33 drivers. They include the openGL ICDs for vista. I just fired up blender and it works perfectly![/quote] Ah, glad you got it working correctly! Unfortunetly, when I looked for a similar driver for my RADEON X300 card, I found that apparently ATI hasn't made a Vista driver that supports openGL quite yet. Sometimes I think the whole world is against me <_< But, at the very least, Microsoft just started publishing the final release of Vista, so whenever it comes out for the public to buy (sometime later in November they say), I'll try to snag a copy that *SHOULD* be more stable (and ATI said that they'll have a driver available by then).
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