Aloys wrote:this is good news I was starting to worry..
However if I understand everything correctly we'll need a script for each object, do you envision a simple way to apply a script to several objects? For instance right now it's easy and fast to copy/paste properties for objects.. Say I have twenty footsteps regions in an Age that all use the same footstep sounds, would I have to create by hand a script for each one?
well, I could add that quickscripts can be set using logic properties as well as alcscript.