Chacal wrote:Ah yes I see. Thanks.
/me wants a camera parented to the butterflies in Relto.
The situations you describe are implemented as "subworlds" in uru. Basically, the camera and the avatar are parented to the subworld, which moves relative to the rest of the age. This effect is used most heavily in Gahreesen for the rotating buildings. (which are also inside the subworld) However, the effect goes farther than that because of the way it is implemented. Colliders inside the subworld occupied by the local avatar are considered static by the physics system, and the rest are ignored. So really, subworlds reverse-parent the rest of the world when you enter them, moving the world around you and keeping you still.Marcello wrote:Can parenting be interactive? Like being turned on and off on the fly? What I'm getting at is that at some point we want to make the avvie move with another moving object. Like a cart, an elevator, whatever. I assume the same process is applied there.
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