The project list contains a brief overview of all my projects. For more detail into what's going on in each age, look for the age's journal.
* = FCAL received.
Completed Projects:
*Maw: A small age inside a deep canyon. Many large rock pillars forms platforms for jumping.
*Fens: A large swamp filled with bizarre plants and animals.
*Tor'oolbah: Snowy age with my personal office dug into the hillside. New concept is only one sealed room. Others my be opened as time goes on.
Bimevi: A small D'ni rest Age for the latest RAD.
On-going Projects:
Tharel - REBUILD: A densly-forested island. Former home to Soshiren, a talented D'ni writer.
Concept: 100% | Modeling: 5% | Texturing: 0% | Lighting: 0% | Coding: 0%
Status: Phase 2 - Modeling
*TCOT: A large-scale project.
--Area 1:
Waiting..
--Area 2:
Waiting..
--Area 3:
Waiting..
--Area 4:
Waiting..
Project: -----
Currently: Concept: 100% | Modeling: 80% | Texturing: 80% | Lighting: 70% | Sounds: 0% | Coding: 0%
Status: Phase 2 - Modeling - Awaiting FCAL
Suspended Projects:
[Night Garden]: Working title for an age still in concept. Age features a small garden-type age in night-time. Viewable/Rest age
Currently: Concept: 40% | Modeling: 0% | Texturing: 0% | Lighting: 0% | Sounds: 0% | Coding: 0%
Status: Phase 1 - Concept - Temporarily Suspended.
Shetehn (formerly [Harmony]):Beach Age featuring large and beautiful stone structures.
Currently: Concept: 100% | Modeling: 0% | Texturing: 0% | Lighting: 0% | Sounds: 0% | Coding: 0%
Status: Phase 1 - Concept
*Roshee: A volatile Age centered in a vast crater.
Currently: Concept: 100% | Modeling: 0% | Texturing: 0% | Lighting: 0% | Sounds: 0% | Coding: 0%
Status: Phase 2 - Modeling
Sanctania: Beautiful age of rolling fields and canyons. Very large. Rest/Explorable Age
Currently: Concept: 90% | Modeling: 30% | Texturing: 0% | Lighting: 0% | Sounds: 0% | Coding: 0%
Status: Phase 1 - Concept - Temporarily Suspended.
Halidic Age: Age features vast pillars of stone and crystal. Walkthrough Age
Currently: Concept: 40% | Modeling: 0% | Texturing: 0% | Lighting: 0% | Sounds: 0% | Coding: 0%
Status: Phase 1 - Concept - Temporarily Suspended.
[Impossible Canyon]: Working title for an age still in concept. Age features a canyon that seems to defy physics. Exploration/Rest age
Currently: Concept: 40% | Modeling: 0% | Texturing: 0% | Lighting: 0% | Sounds: 0% | Coding: 0%
Status: Phase 1 - Concept - Temporarily Suspended.
*[Swampy Home]: Working title for a very small swamp-like home age still in concept. The age would be an experiment in high-detail in a small space.
Currently: Concept: 100% | Modeling: 0% | Texturing: 0% | Lighting: 0% | Sounds: 0% | Coding 0%
Status: Phase 1 - Concept - Temporarily Suspended.
*[Overlook]: Working title for a small home age dug into the side of a vast cliff. Remainder of the age still in concept.
Currently: Concept: 90% | Modeling: 45% | Texturing: 0% | Lighting 0% | Sounds: 0% | Coding: 0%
Status: Phase 1 - Concept - Temporarily Suspended.
[Arches]: A large age filled with hills and valleys and rock features. Centerpiece is a giant mysterious building.
Currently: Concept: 100% | Modeling: 5% | Texturing: 0% | Lighting: 0% | Sounds: 0% | Coding: 0%
Status: Phase 1 - Concept - Temporarily Suspended.
[Terrarium]: A twist on a terrarium/museum.
Concept: 25% | Modeling: 0% | Texturing: 0% | Lighting: 0% | Sounds: 0% | Coding: 0%
Status: Suspended.
Gatehrahn: Desert age dotted with tall stone pillars topped with trees. Age has a unique format of being mostly vertical.
Currently: Suspended. Major re-working needed to be acceptable.
-3/30/08: Might be able to combine concept with another.
-4.3.08: Environment might work somewhat with Overlook. Age format will not.
-4.5.08: Age concept will need to be re-looked at. Suspended.
Commissioned Projects:
Asteroid Age: (Initial Model suspended: lack of feedback from requester)
-4.05.08: Suspended. No feedback.
[T C Palace]:
Modeling: 50%
-4.3.08: Suspended. No use for now.
Training Age: (Concept work beginning. Unsure for now)
-3/30/08: Suspended.