dah'kree wrote:This time in space.(playanimation: sufficateandfloatoff
)
Hehe.
How about this, for a psudo-science-babble excuse: The rock is floating dead above one of the poles of an immensly dense and rapidly spinning planetoid, closely orbiting a red giant. The magnetic field is very strong and twisted, storming in at our pole, in shape of the wild vortex Trylon suggested, with the island, that is somewhat superconducting at its core, rather than magnetic, held aloft by some goobledy-startrekky-gook reactive force spewing out of the centre of the vortex, a`la the x-ray jet from black holes. (maintainer suits recommended at all times
With the red sun dominating the sky, the ordered chaos of the vortex on such a massive scale and a total sense of serenity on the island itself, you should be able to pull off some cool vistas.
Now, the generators: with this scenario, the mechanical assembly is superflous - you just need static coils to induce current from the magnetic vortex. You should be able to design a power-up puzzle, by evenly spacing these in stations along the rim of the island, possibly (all or some of them) jutting out from it, on long beams, with power cables hanging loose beneath them. Some stations may be damaged, or even missing and need to be repaired, or bypassed - the more coils you bypass, the more fluctuations in the power supply - at least until you get a huge capacitor of some sort hooked up, to smoothen it.
Maybe you'd find that using up large amounts of power makes the vortex drag the coils along with it, causing the island to start spinning over time.
(A side note for the webmaster: I've just struggled for half an hour to get this message posted -- previewing or submitting would return "Too few characters in you message" and an empty input box. It turns out I had written "a`la" with an actual "a`" and that was apparently unacceptable, for some reason...)