Here's a simpler route that follows my creative angle above, but doesn't really satisfy your "use and control of Implication." It is utterly uninformed by all the discussions that have taken place about relations between the Guilds of Writers and Maintainers, IC rules for Writing, etc. It is a concept, not yet an idea, so lunch is premature. (OOC comments are in
italics.)
A new Age is passed on to the Guild of Maintainers. This one has an unusual feature, however, one that causes a vigorous debate to erupt among the Maintainers. (
Debate can occur in the Guild of Maintainers forum.) Unlike other Ages, this one has a full fledged civilization, Middle-Ageish by Earth standards. (
I am presuming that relatively few if any new Ages will have NPC people wandering around, and so reports of such a civilization, not just evidence of a past civilization, would be unusual.) The debate is over how to engage this civilization. Should contact immediately be opened? Or should a Prime Directive
a la Star Trek be adopted? (
A good question to ask is why such a policy is not already in place. Might be wise to address this issue now, as a setup for stories like this one.) An interim decision is made to study the Age by "blending in" (
again a la Star trek - luckily, the people are humanoid), and so a team of Maintainers is sent to investigate the Age's stability, etc.
A member of the team is a Maintainer who also aspires to be a Writer. This member has been rejected by the Guild of Writers, however, because he has not shown the ethical character demanded by the Guild of Writers. (
I'll be playing with some IC Rules of Writing here that harken back to Gehn's transgressions.) This member quickly falls in love with one of the inhabitants of this Age, but the romance is tragically cut short when the inhabitant dies in an accident. (
Key part of the story: The accident should be related to some aspect of the Age that is within the control of the Writer. In my story above, for example, if you read between the lines, the woman is killed in an earthquake, and the Writer attempts to modify the Age in such a way as to remove the possibility of earthquakes without disturbing the forces that produced the woman herself.) The Maintainer is mad with grief, and steals the Age's Descriptive Book and attempts to modify it in such a way that the accident is prevented. Both of the Guilds react to the theft with alarm and much action ensues. Finally, the Writer succeeds in modifying the world but in the process removes the civilization's people. (
Tricky part - all of this is fun for forum readers but the true fun is eventually opening the world and finding the remnants of a civilization. But if modifying the Descriptive Book wipes out the people, it would also wipe out all traces of the civilization. Looks like we might need some artistic license . . . ) The Guild of Maintainers are shocked at the betrayal from within, but eventually open the Age.
Now, part of the fun of this scenario is to produce an Age that has been "modified" by altering the Descriptive Book. Just about any Age could support this storyline, and so you could produce the Age you want to, but then add just a few features that are "off" - that come from the Maintainer's modifications of the Descriptive Book and so support the pre-storyline of the tragic love affair.