Is there a guideline somewhere about what Writing from a purely In-Character perspective would be like? IE, as though an explorer in Uru was writing an Age. (I honestly was not actively around MOUL that much, so forgive me if this should be obvious.) Things I am interested in include:
-how much an explorer would understand what they were doing vs. how much they would be experimenting, tweaking, and crossing their fingers
-when writing an Age, how much the explorer would know about its history on a geologic scale--would they know whether an island was raised up from the ocean floor by geologic activity versus being a former mountaintop that rising ocean levels had turned into an island? Or would they link to the Age not knowing exactly why it looked the way it looked, and piece together a history based on their observations?
-what sort of access to stoneworking tools would an explorer have access to? Could a single person (or a single person and a friend or two) hollow out a room-sized cave, carve walkways into the sides of cliffs, etc? I'm assuming the D'ni had machines and/or chemical processes for doing something like this, but what about explorers?
I've been extremely leery of working on projects entirely from an IC perspective, but I thought it would be interesting to try it out--to see what can be done within the most stringent possible constraints. Which dovetails nicely with my wish to work on something purposefully small rather than the epic projects I keep dreaming up
If any of this is definitely unknown and may be expanded on later by Cyan, I can deliberately leave it vague in my project idea also.
Thanks!