Need Blender Help With MC Ecshers Relativity

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Re: Need Blender Help With MC Ecshers Relitivity

Postby Karkadann » Wed Jan 20, 2010 10:15 am

Update on the legal snag

it turns out I may May blow it all out of proportion afterall. as long as its not the original I should be OK so if ya still wanna go ahead with it I think where good to go
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Re: Need Blender Help With MC Ecshers Relitivity

Postby diafero » Wed Jan 20, 2010 10:20 am

Karkadann wrote:I thought it was as easy as rotating the planes accordingly
And what if you are multiple players in the same age?

Linger wrote:That, is quite interesting. Does this function allow for smooth transitions between wells, or will your character and viewport 'snap' to the 90° angles of Ecsher's Relitivity?
As far as I know, it currently "snaps" - a smooth transition would require a large amount of transition sub world, each rotated by, say, 10°... which might still look weird, and put a huge load on the engine. Or maybe someone finds a better method :)
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Re: Need Blender Help With MC Ecshers Relitivity

Postby Karkadann » Wed Jan 20, 2010 11:03 am

And what if you are multiple players in the same age?
doe-know blender is still a bit unfamiliar

What I would like to do is import it into blender with the colors in-tacked because I color coded it to make it easer. I have the planes blue, the barriers Cyan, and the stairs green. the door jams are red because that was the color of the cut out I was using make a hole in the wall.
The Optimist see's the glass half full, The Pessimist see's the glass half empty.
Its the Realist who see's the glass is half full with air, half full with water
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Re: Need Blender Help With MC Ecshers Relitivity

Postby ddb174 » Wed Jan 20, 2010 11:15 am

Just do it differently: make your own ladders, doors, and archways. Arrange them in your own way. There is no copyright on the *idea*.
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Re: Need Blender Help With MC Ecshers Relitivity

Postby Karkadann » Wed Jan 20, 2010 11:52 am

Well I get a bit paranoid once in a while, although it has kept me out of trouble it has made me look like a horses back side on occasion.

In any case im still trying to figure out a way of importing it into blender with colors in taked, I got a few more tricks up my sleeve im gonna try If any one has any ideas???
The Optimist see's the glass half full, The Pessimist see's the glass half empty.
Its the Realist who see's the glass is half full with air, half full with water
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Re: Need Blender Help With MC Ecshers Relitivity

Postby kaelisebonrai » Wed Jan 20, 2010 7:24 pm

Well, I should be able to re-colour code it, no worries, really. So, yes, I'm still interested. =)
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Re: Need Blender Help With MC Ecshers Relitivity

Postby Karkadann » Wed Jan 20, 2010 10:59 pm

Exelent thank you I'll send you the Blender file then :- )

I originally color coded it to make it easer to figure out the planes and the barriers but that kinda got lost in the export. If you have something already in mind go for it. Im gonna start working on a making a bunch of quarts Crystals in AutoCad I have a one bunch in my collection I wanted to do it should keep me busy for a while

Good luck
The Optimist see's the glass half full, The Pessimist see's the glass half empty.
Its the Realist who see's the glass is half full with air, half full with water
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Re: Need Blender Help With MC Ecshers Relitivity

Postby kaelisebonrai » Thu Jan 21, 2010 12:14 am

I've got the file now.
I'm probably going to separate the model out into "bits", but that'll have to wait until tomorrow or so, i'm really tired, at the moment, and I'm still at work! :<
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Re: Need Blender Help With MC Ecshers Relitivity

Postby Karkadann » Fri Jan 22, 2010 11:47 pm

So how's it progressing kaelisebonrai ?
The Optimist see's the glass half full, The Pessimist see's the glass half empty.
Its the Realist who see's the glass is half full with air, half full with water
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Re: Need Blender Help With MC Ecshers Relitivity

Postby kaelisebonrai » Sat Jan 23, 2010 5:01 am

Hi there, I've not yet even had the chance to do much more than look at the file, yet, sorry :<
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