Okay, so i have been doing a bit of research, and have a tentative backstory for a "discovered" age. But i'd love a bit of feedback, some suggestions, and perhaps some historical knowledge that one or the other of you may have. Here goes!
I would call this age "Song" or "Aria" or something along that line, though using the D'ni word rather than English (obviously). It would be primarily garden or jungle-like, with brief snippets of the non-organic thrown in (think stone outcroppings, a few man-made structures). A real-time day/night cycle, with lots of aurora in the sky at night. There will be lots of unique and very special plants that will have a lot to do with the puzzle solving aspect of this age.
Backstory that I currently have in mind is this: A young Writer, whoever he may be, wrote this age in his spare time as a gift for the woman he loved, a talented member of the Guild of Musicians. Maintainers approved it. The woman, thrilled by the beauty of the age and the glorious music she could create within it, was soon wed to the Writer and they lived happily ever after.
The age won't necessarily have actual D'ni instruments in it per se, but the vegetation and other structures will resemble them, and will function as instruments... bamboo-like flute-plants; symbiotic vines stretched between branches of trees, working like harps; gourd-like fruits that produce various drum sounds... you get the idea.
Here's where the puzzles would come in... the instrument-flora would be found near various crystalline structures, and when the correct chord frequency resonates in these crystals, it would open a passageway inside of them. Inside would be... i don't know what yet! Certainly a switch that will keep the door open after the sound ceases, maybe an item to collect, or just a quiet place to reflect and watch the stars, or an activation switch that enables the insturment outside (or a similar one that is inside) to be played of it's own accord. Each crystal structure, when opened, would serve as an amplifier, and eventually the age is filled with a whole orchestra of music. Things are still tentative at this point. One thing that I want to incorporate though, is that the crystal rooms could be opened either by the instrument-plants, OR by a voice (or several voices in chorus) at the correct frequency. The woman for whom the age was written could have walked through it and sang her way into most of the rooms, without having to actually use the instruments, except in cases where multiple simultaneous notes were required.
The unlocking of all the crystal rooms (and their indivdual songs) would provide access to an ampitheatre area, which would be the focus of the sonic waves, providing a place for many to gather and listen to the music.
Clues to solve the age can be provided through a journal written by a DRC researcher (or whoever), indicating notes or chords that are relevant. This age would require the player to learn the basics of D'ni musical notation (just as Riven required us to learn D'ni colours and numbers).
It wouldn't be a "journey" age, or even a "mystery" age... just a pleasant place to visit, and for musically inclined friends to get together and jam. Possibly, a group of patient and co-ordinated individuals could man each of the crystal rooms, play its instrument, and give live concerts. haha!
So? What do you think? Praises? Criticisms? Suggestions for improvement? And how far off am I with the social development of the backstory? (ie. could a Writer just make an Age to give to someone, without a commission?) Also... I like to write and to make music and sing and even draw concept art etc... but I am not a programmer (at least not yet).... so if this one is ever going to fly, I'mma need a lot of help!