Pryftan wrote:I'm having trouble though thinking of how the puzzle concept would work.. some sort of maze or jumping between rocks and they work differently depending on the time? That might be rather difficult to set up.
Owehn wrote:Especially if the "pillars" farther from the center were more normal looking, maybe with grass and a lone tree, and appearing that long ago they could have fit together into a cohesive plain. The lower skydome could rotate at a rate different than the upper dome, indicating a true other-worldliness to the starry fissure below.
Owehn wrote:There could be a few manmade objects installed - perhaps they were handbuilt by the writer, or perhaps the writer wrote them in, causing the instability we see now. I'm imagining leaps across narrow gaps, and rough handmade or natural bridges connecting the pillars farther apart. Every pillar reachable, a puzzle in itself to access.
Pryftan wrote:Maybe the author tried to write in manmade objects and it resulted in this. That way we can have some machinery and such to operate, but it can only be half working and not powered and stuff like that. Limitless potential for puzzles.
Owehn wrote:But anyway, the one problem I foresee is that Cyan may take issue with using the star fissure, as it is clearly their invention, and they are still using it (in Relto and the blue bahro caves, for example).
JulyForToday wrote:I'm not sure whether using the star fissure is kosher (from a 'how the art works' perspective) and because the fissure is in Riven, and we don't how that works in relation to other ages (aside from earth). For all we know the fissure could be some sort of strange hyper-space. Who knows.. (besides Cyan of course).
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