I was just wondering ... which is better object design for the plasma engine (i.e. user performance in the game) :
(all objects use the same (single) texture)
a) One object with 10,000 faces
or
b) 50 objects with 200 faces
or
c) makes no different
Trylon wrote:More objects with less vertices is better.
That way, the engine can choose not to render objects that are out of view.
If everything is stored in one object, the engine has to render the whole object at any time, regardless of what is in view
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