Hey, I was curious about wether or not foostep regions can overlap. For instance, if you have a terrain that has grass blended with rock, would overlapping the footstep regions cause both sounds to play?
I tried fooling around with it, but it seems like Uru is taking an incredibly long time to load with overlapping footstep regions. The load bar gets halfway then stops, no error messages, and it moves, a tiny bit, jumping forward, then back again. I know this was done by Cyan though, overlapping the regions. So, can we do it too?
Edit: Nevermind. The reason the age wouldn't load is that both of my prps had the same number in the agefile. Why I didn't get an error on that one I don't know. But after changing it, the link worked. And my footstep regions, more or less, work the way I want them too. You hear the stone more than the grass, but if ya stretch your ears you can tell its there.