by andylegate » Sun Jul 06, 2008 10:00 am
Hrrrrmmmmmm......
Okay, gots a question myself then. I'm not finding a case where anything in Zephyr is UV mapped, but no texture.
HOWEVER, I do have some objects sharing materials that ended up that way because I duplicated them after they were given materials, textures and then UV mapped.
Would that cause a problem? Regardless, I'm going in and making each object have single user for each material.
I'm wondering if this is also causing my Shadowbuf Wizard problem that I mentioned in another thread. Boblishman pointed out to me this morning that someone else is having this problem, and it seemed to get hung up on my caves (this is an Age that someone asked if they could use copies of my cave meshes), and the caves in Zephyr are a good example of what I'm talking about above......hmmmmm.