by GPNMilano » Sat Aug 30, 2008 7:56 am
I was curious, so I thought I'd throw this out there. I do a lot of interior spaces in the ages I build. As such I use Lightmaps quite often. What I've noticed, when looking at the ones the tutorial suggests, verses the ones Cyan uses, is one big difference. Cyan handpaints their own lightmaps, rather than use lighting and baking to get the desired effect. In Blender this is especially problematic if you want the lightmap to look just right. (rather than circles on the floor etc.). What I was going to throw out there, is to see how usefull an addition to the Lightmap Tutorial would be, describing the process of handpainting you're own lightmaps, and then following the steps to add texturing the object to register the lightmap. I've found that hand painting them gives a much more realistic feel then baking them. What I was going to do is write up and add a second tutorial similiar to advanced sounds, that describes the handpainting process. I just wanted to know if this would be something people would be interested in having. The instructions to do this in blender etc.