Take a look at this thread:
viewtopic.php?f=11&t=2650
Tikibear uses a manual workaround for a scaling difference between Blender and Plasma. Maybe this could be handled automatically by the exporter.
Nadnerb wrote:PassIndex has nothing to do with the real-time rendering order in blender. (which has no sorting) It is only applied during raytracing. (which doesn't need sorting) For raytracing, PassIndex separates the scene into different groups of objects which are rendered as separate images and then composited. PassIndex is used in the pyprp export to split the objects into different DrawableSpans groups, which may be rendered in order.
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