Core Experiment : Requesting help

If you feel like you're up to the challenge of building your own Ages in Blender or 3ds Max, this is the place for you!

Re: Core Experiment : Requesting help

Postby griffinps3 » Tue Dec 15, 2009 3:31 pm

I have recently had a thought. I wanted to know if it is possible to make pressure plates and switches in blender ( if so , how )
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" Once upon a time there was a lovely little sausage named Bauldrik and he lived happily ever after. The End. " - Blackadder
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Re: Core Experiment : Requesting help

Postby Jojon » Thu Dec 17, 2009 4:48 pm

Yes, you may want to begin with reading through the "Game Logic" section in the WIKI.

For pressure plates you'd use regions that triggers something(s) when the player enters (or leave) them, whereas switches/levers/pedals/etc would be "clickable objects" - from then on there are both much the same.

To make any complex-ish puzzles work, you'll need to use the Python scripting language, to resolve your conditionals; e.g. the typical "if all switches are on, then open the door" situation.
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Re: Core Experiment : Requesting help

Postby griffinps3 » Sun Jan 17, 2010 10:03 am

I would just like to be kind and let everyone know that I will not be posting as much in the following days. This is because I got "The Essential Blender" For Christmas and will be practicing so when the time comes that Cyan emails me back I will be ready to start something awesome. If there are any final questions before I leave you for that period of time I would love to answer them. Thank you for all your support up till now and for more in the future. :)
Griffinps3 - Head Core Producer

" Once upon a time there was a lovely little sausage named Bauldrik and he lived happily ever after. The End. " - Blackadder
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