While trying to figure out how to get some shadows in my age , I found while reading the .doc file that comes with the plugin
that all the lights from the Plasma runtime should have a option to select and unselect shadows.
Each of the four lights uses the common parameters shown on this panel.
On checkbox - A defined light can be turned off by unchecking this (rather than having to delete it).
Diffuse - The color that's reflected by the object when this light illuminates it. Check the checkbox to enable it, then double-click the color swatch to access the Color Selector and select the reflection color.
Specular - Enable specularity to place a specular highlight on a static object. (To accomplish this, check Specular on your material, unlock the static and runtime colors and set the runtime color to black (this ensures that no diffuse lighting is added to the object - something you don't want for a static object.)
Cast Shadows - This has to be checked if you want the light to cast shadows.
Multiplier - The Multiplier value in every light lets you increase the intensity, or brightness of the light beyond its standard range. You can use negative numbers to reduce the light's intensity.
But for some reason , when i'm using 3dsmax and use one of these lights the " Cast Shadow " box is not even there ....
Does someone know why ?
Thanks !