by andylegate » Fri May 28, 2010 2:42 pm
It's very interesting actually, with Cyan's plugin, it kind of breaks down like this generally:
When you put a sound emitter in the Age and select the type of Plasma Component you want it to be (IE 3D Sound or Non-Spatial sound, but there are others too), you have to select the sound file of course. The plugin will let you select: .wav, .wma or .ogg formats.
If the sound is to be Stereo, you will set up 2 different emitters, designating which is Left and which is Right in the Plasma Component, however, it wants a .wav file for that. If you select a .ogg file for your sound file, you'll not be able to set up Left and Right chanels for it.
When I've set up sounds for Age Creation, I've always used the .ogg files....never thought about using the .wav at all. Then again, I've never made anything that would need it that I could think of.
However, when I've looked in more detail at things that Cyan did, like their water fountain in Bevin, you'll find that there are 2 emitters there, moved apart from each other, one designated as "Left" and the other as "Right". Which means more than likely they are using .wav files for those emitters.
I guess I'll have to test the "Streaming" part by turning it off, and then assigning the emitter the .wav version of the same sound and see what happens.