Double sided ?

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Double sided ?

Postby bnewton81 » Sat Apr 02, 2011 12:40 pm

If double sided texturing is enabled in blender will it export to uru the same or will it be converted to single sided? I ask because I'm thinking of using a sphere that can be seen from the outside and can be entered, like the book vault in Myst 4.
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Re: Double sided ?

Postby dendwaler » Sat Apr 02, 2011 1:36 pm

yes,It is was it says it is.
i use double sided for instance for leaves of a tree or flower which is not more then 1 plane but can be seen from both sides dependant of your viewpoint.
Those wonderfull Worlds are called " Ages" , because that is what it takes to build one.



Watch my latest Video Or even better..... watch the Cathedral's Complete Walkthrough made by Suleika!
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Re: Double sided ?

Postby tachzusamm » Sun Apr 03, 2011 11:21 am

This Double Sided setting for the Mesh
DoubleSided.jpg
DoubleSided.jpg (18.25 KiB) Viewed 1974 times
will not result in faces visible from both sides in URU,


but this Twoside setting for the active Texture Face
twoside.jpg
twoside.jpg (22.89 KiB) Viewed 1974 times

will.


Keep in mind that, to set a complete mesh appearing two-sided, you should select the whole mesh (all faces) in edit mode, then press Twoside (which sets ONE (the active) face to Twosided), then press Copy to apply the Active Face Mode to ALL selected faces as well.
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Re: Double sided ?

Postby bnewton81 » Tue Apr 05, 2011 10:05 am

thanks a lot Tach. I finally found how to access the TexFace tab.
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