Extracting Textures

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Extracting Textures

Postby Rabbit » Sun Oct 02, 2011 2:59 pm

Having got an Age into Blender 2.45, how can I extract the textures using Plasmashop/PrpTool? Without any instructions or help with this, I'm totally stuck. Its not the most user friendly tool going.

Secondly, If I'm using Blender with my Age, whereabouts in Blender can I see the script which controls an object? In other words, if my imported Age has a switch, where can I see the code which makes this work? (assuming this is visible in some Blender screen somewhere)

Thanks again...
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Re: Extracting Textures

Postby Zrax » Mon Oct 03, 2011 12:03 am

If you're using PRPTool (as your post indicates), you can export it from the context menu:
Show Spoiler


If you're using the more modern PrpShop (PlasmaShop 3.0) instead, you can export it from the editor dialog:
Show Spoiler
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Re: Extracting Textures

Postby Sirius » Mon Oct 03, 2011 10:43 am

Rabbit wrote:Secondly, If I'm using Blender with my Age, whereabouts in Blender can I see the script which controls an object? In other words, if my imported Age has a switch, where can I see the code which makes this work? (assuming this is visible in some Blender screen somewhere)

There are two parts in Uru to make a switch work. The PRP, which controls simple logic, as "do this when this is clicked", and the Python file.

You can't see the logic in Blender because it's rarely imported. The way PRPs works is really different from Blender, which makes importing more difficult.
If there is any logic imported, it's in the text editor → AlcScript.

For the Python file, you must extract it from the Python PAK it is in - if you know a bit the way Python works. It controls all advanced logic, puzzles and all that.
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