OK, I have Dusty's tutorials and the wiki pages here on making ages in Blender. But I still have some questions...
What the heck is PyAML and why do I need it?
Why do I need Python? Does it have to be version 2? Why?
What the heck is the Python Imaging Library and why do I need it?
Do I have to use Blender 2.49 or can I use Blender 2.67b?
What kind of issues may I run into building an age on a 64-bit version of Blender, or can I even do that?
Is there a 64-bit plugin of PyPRP? Can I request one be made available? Or would this not even work because Uru is 32-bit?
Is there, to the best of your collective knowledge, any migrating tutorials for Max users moving to Blender, and even more importantly, for Max age builders moving to building ages in Blender?
A few years ago I swore I would never return to Blender. But its free and now has a 64-bit version, and they have changed the interface. I thought maybe while I am building ages in Max I could also build them in Blender. Take my time. Slowly migrate over. Because Max is very expensive, and only those willing to acquire a copy by less than legitimate means could ever create ages for Uru that way. So any tutorials I make would have a limited audience. But there is an opportunity here to convert Max users to Blender and build the Uru community if only the right videos and resources were made available. So I thought I would look into it, see what I can do.
As always I appreciate all your help!