Ahreesen Melin

If you feel like you're up to the challenge of building your own Ages in Blender or 3ds Max, this is the place for you!

Ahreesen Melin

Postby Semjay » Thu May 06, 2021 4:04 am

My fourth Age is just about ready for explorers.

AhreesenPhotos.jpg
AhreesenPhotos.jpg (74.19 KiB) Viewed 777 times


Here's the link (as at 19/5/21)

https://www.dropbox.com/s/kdvuc4m4xf4uj ... 3.zip?dl=0

Please let me know what you think.
If there are no matters arising I will submit it to Diafero next week.

Skydiving is encouraged.
Last edited by Semjay on Wed May 19, 2021 4:15 am, edited 2 times in total.
User avatar
Semjay
 
Posts: 58
Joined: Tue Nov 03, 2015 6:52 am
Location: UK

Re: Ahreesen Melin

Postby ametist » Fri May 07, 2021 11:05 am

Thank you Semjay! Of course I could not resist ;). I have not solved it all but I did the first 'task' and then ran around, jumping and running into walls and puddles etc. No bugs found so far :D . It is a real alien place an a bit scary :? :lol: . I will not spoiler anyone here, can just say try it out folks!
User avatar
ametist
 
Posts: 357
Joined: Fri Dec 28, 2007 6:55 am

Re: Ahreesen Melin

Postby Emor D'ni Lap » Sat May 08, 2021 10:16 am

Semjay, I have no idea how you're maintaining such an impressive output so rapidly, but thanks and congratulations. I enjoyed this one; quite a lot to see and inspect.

Since we're betatesting, here are a few notes:
Show Spoiler
Emor D'ni Lap
 
Posts: 68
Joined: Sun Jan 30, 2011 12:12 pm

Re: Ahreesen Melin

Postby Théodore » Sat May 08, 2021 11:06 am

Hi Semjay,

I responded to your PM. It is funny because now that I read the description left by Emor D'ni Lap, I'm wondering: "Did I really explored everything?" :lol: I guess that is why you need a lot of beta-testers because each will find nuggets that other won't find.

Here's the part of that said PM I deem shareable, I kept only my overall impression of the age:


Show Spoiler
Théodore
 
Posts: 69
Joined: Sat Sep 15, 2018 9:17 am

Re: Ahreesen Melin

Postby Semjay » Wed May 12, 2021 9:00 am

Thank you to everyone who was kind enough to test drive for me.

I have made quite a few changes, both visible and "under the hood."

I have had real trouble with the footsteps sfx on that ladder (you know, the one with the water splash fx halfway up) and have been unable to fix that. The other thing is the sky rotation is not a constant speed and I have been unable to fix that either.

But I've done pretty much everything else.



I have amended the link in the first post (above) to the latest version. Do take another look,

Many thanks everyone!
User avatar
Semjay
 
Posts: 58
Joined: Tue Nov 03, 2015 6:52 am
Location: UK

Re: Ahreesen Melin

Postby Sirius » Wed May 12, 2021 1:29 pm

I visited it the other day, it's very well done ! :) Nice ambiance, and solving puzzles with the notes scattered everywhere is fun. I managed to complete it without any bug, so that's cool. Well, just the sky animation which is a bit strange, but well.
User avatar
Sirius
 
Posts: 1389
Joined: Mon Jul 26, 2010 4:46 am
Location: France

Re: Ahreesen Melin

Postby melvin » Fri May 14, 2021 9:33 pm

Hello again Semjay, nice work on your new age, a bit different to your previous work but fun to play all the same. I was wondering if this age is an expanded test age, all builders have one, they get so full of objects & experiments that they turn into a full playable age. Well done, all the best.
melvin
 
Posts: 27
Joined: Sun May 05, 2013 12:23 pm

Re: Ahreesen Melin

Postby Korovev » Sat May 15, 2021 6:27 am

Clever usage of the ball pushing animation :)
Gehn #137074, Deep Island #194197. Gahreesenomee biv keneet pishoeet b’set!
Want to know what’s going on in the Cavern? Visit the GoMe site.

Check my macOS wrappers, Fan Age Expeditions, tools and stuff.
User avatar
Korovev
 
Posts: 295
Joined: Sun Jan 27, 2013 5:18 am

Re: Ahreesen Melin

Postby Dulcamara » Sat May 15, 2021 6:36 am

Congrats Semjay :)

your new age is wonderful. I have had a lot of fun to solve this awesome puzzle.
I like the animation at the beginning. I realized that it was the same animation as with the stone in the watcherspup.
That is incridible cool. I think that can we only do with 3DsMax. That is a a little bit sad. I would realy like such animation in Blender.
I like also that we have to get power first befor we can do anything.
All in all you give us another great age.
As Sirius said, the horizon and the water is a bit fast. But hey, i love this age.
The machinery, the pipelines feel a little bit like steampunk and that is what, i realy like.

Greetings
Dulcamara :)
User avatar
Dulcamara
 
Posts: 344
Joined: Fri Sep 03, 2010 11:06 am
Location: Alabaster

Re: Ahreesen Melin

Postby Semjay » Wed May 19, 2021 4:20 am

This is hopefully the last update!

A few more minor bugs have been fixed and I added more sign posts for those who got lost.

I have updated the link in the first post above.

Thank you everyone for your kind comments and enthusiasm.
User avatar
Semjay
 
Posts: 58
Joined: Tue Nov 03, 2015 6:52 am
Location: UK

Next

Return to Building

Who is online

Users browsing this forum: No registered users and 2 guests