Hi Melvin!
I went throught all of your newest age "Western Teledahn" and it is an awesome journey as always with ages of yours
I will remain quite obscure in my writings as to not divulge any solutions for those onlookers that have yet to solve the age.
I solved almost everything in it, I just miss one of the XX animals but since it is 1 of the XX, I was able to open the door and pursue my journey to the final area which is really well done and with the gallery music it gives all its magnificence.
I found the 8 you-know-what but was bummed out that it didn't trigger something. I guess it is just for the sake of collecting them!
There are a lot of small issues though, I hope your age is still in beta state.
I classify them into 4 categories: big cheats, fast ways to Relto, imprisonment spots, and out of place artifacts or out of place or missing colliders. I think the way I formulated the categories give away what I mean.
1) Big cheats : you can either avoid the "disc" puzzle altogether and go beyond the locked door quite easily or for the biggest cheat of them all: jump over the railing in such a room where you have a book to reach the final area.
2) Fast ways to Relto : there are quite a few open spots where if you don't stop you end up flying off the age and either reach your relto or have to type "/a" to re-spawn or hit the "ESC" button to go in fly-mode.
3) Imprisonmment spots: along the shore of the entrance island, there are quite a few spots where if you go there, you cannot get out unless you re-spawn or use the fly-mode, there is no way to escape, and also in the different buidlings and the large stump where there are furnitures, if you fall between furnitures, you are trap there for good!
4) In the final temple, near the fountain, there are 3 strange vases that seems out of place, they have no colliders but also they are half inside the wall structure half outside, they don't seem to belong there. There are some rocks in the pathway that can be crossed like if they were not even there which is quite odd and also there is a building that you can go through like if it was an illusion. There are some missing colliders in those spots. You cannot die or go out of the age because those areas are within the gamefield area of the age.
The major issue I see for number #3 is in Deep Island shard, we cannot use the fly-mode there so it is not fun to get stuck.
The big cheats are nice features but it kills the intent of your puzzles lol.
Fast ways to relto are not something most explorers like, I personally don't mind them but most explorers prefer safer environments.
So, I don't know if you want a list, photos, I can make a video to show you where all of these are occuring. Let me know.
Thanks,
Theodore!