Nadnerb said this about lighting in general:
General Lighting: All surfaces are now affected by all lights by default. If you want to have your surfaces not affected by dynamic light, set the "Shadeless" option in the materials panel.
Okay, now I have a room that is below the surface. Inside it is a blue light. With the old plug in, I simply told the surfaces of the room to be affected by the blue light only by setting the logic properties to:
string lights000 = Bluelight
And by not listing the sun1 light.
Now, as Nadnerb said, all surfaces are affected by all lights by default. If I don't want them to be, I set the shadeless option.
Er.....how to I make it to where the room surfaces are affected by the blue light, but not by the sun? Won't setting the shadeless option also make the blue light not affect the room surfaces?
Is there a way to tell it to be affected by the blue light but not the sun?