Sorry

-Kato
Kato wrote:I will also need to copy it to my URU directory (usually C:\Program Files\URU - Complete Chronicles\ or something similar)\sfx\streamingCache
Hoikas wrote:Only if the sounds objects are exported as plWin32StreamingSound
Kato wrote:Open a Video Sequence Editor window in Blender. Use Add > Audio (RAM) to place the file somewhere you'll remember it in this editor. Now save your BLEND, because you've come a long way already.
... In Blender, change one of your views to a "Audio Window". Click the selector to the right of the menus and select "OPEN NEW". Then browse to a sound file and open it. A waveform should show up in the window. The name at the top is the name you will give for the "file" in your alcscript.
If you press Alt-A in the sound window, Blender will play the sound.
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