Compiled with Python version 2.5.
Checking for installed Python... got it!
Upgrading Book Settings
Found Book on object xBook
[Property "SequencePrefix"]
[Property "StartDateTime"]
[Property "DayLength"]
[Property "MaxCapacity"]
[Property "LingerTime"]
Found Page on object xPage-2
Contents: {'hide': 0, 'type': 8, 'name': 'BuiltIn'}
Found Page on object xPage428
Contents: {'hide': 0, 'type': 0, 'name': 'Shell428'}
Object: 428COLFlr
is mesh
has material [Material "MatShlFlr"]
Object: 428Flr
is mesh
has material [Material "MatShlFlr"]
Created texture ShFlr.tga for object 428Flr
Object: 428FootStpFlr
is mesh
is type region
Object: 428FootStpFlr2
is mesh
is type region
Object: 428FootStpFlr3
is mesh
is type region
Object: 428FootStpStr
is mesh
is type region
Object: 428FootStpTop1
is mesh
is type region
Object: 428LitShFrnt
is mesh
has material [Material "MatShLight"]
Created texture LightSh1.tga for object 428LitShFrnt
Object: 428LitShFrnt1Lit
Object: 428LitShFrnt2Lit
Object: 428LitShSd1Lit
Object: 428LitShSd2Lit
Object: 428LitShSide
is mesh
has material [Material "MatShLight"]
Object: 428Number
is mesh
has material [Material "MatShNum"]
Created texture ShNumbers.tga for object 428Number
Object: 428ShCln
is mesh
has material [Material "MatShlWal"]
Created texture ShWal.tga for object 428ShCln
Object: 428ShReservedSign
is mesh
has material [Material "ShReservedSign"]
Created texture ShReservedSign.tga for object 428ShReservedSign
Object: 428ShReservedSignCOL
is mesh
is type collider
Object: 428SizeGuide
is mesh
has material [Material "DimensionsGuide"]
Object: 428Str
is mesh
has material [Material "MatShlStr"]
Created texture ShStr.tga for object 428Str
Object: 428StrCOL
is mesh
is type collider
Object: 428Top
is mesh
has material [Material "MatShlTop"]
Created texture ShTop.tga for object 428Top
Object: 428Wal
is mesh
has material [Material "MatShlWal"]
Object: Crn428
is mesh
has material [Material "MatShlCrn"]
Created texture ShCrn.tga for object Crn428
Object: DummyHector.087
is mesh
Deleted 1 null materials
Created material DummyHectomCCB867 for object DummyHector.087
Object: SdW.059
is mesh
has material [Material "MatSdw"]
Created texture StSdw.tga for object SdW.059
Object: StWal.114
is mesh
has material [Material "MatStrWal"]
Created texture StWal.tga for object StWal.114
Object: StWal.409
is mesh
has material [Material "MatStrWalTop"]
Created texture StWalTop.tga for object StWal.409
Object: xBook
is mesh
is type book
Object: xPage-2
is mesh
is type page
Object: xPage428
is mesh
is type page
Added 1 materials and 11 textures.
Object: 428COLFlr
[Property "alctype"]
[Property "col_type"]
[Property "mass"]
[Property "col_flags0"]
[Property "col_flags1"]
[Property "col_flags2"]
[Property "col_flags3"]
[Property "col_flags4"]
[Property "col_flags5"]
Object: 428Flr
[Property "alctype"]
[Property "col_type"]
[Property "mass"]
[Property "col_flags0"]
[Property "col_flags1"]
[Property "col_flags2"]
[Property "col_flags3"]
[Property "col_flags4"]
[Property "col_flags5"]
Object: 428FootStpFlr
[Property "alctype"]
[Property "prpregion"]
[Property "col_type"]
[Property "footstepsound"]
Object: 428FootStpFlr2
[Property "alctype"]
[Property "prpregion"]
[Property "col_type"]
[Property "footstepsound"]
Object: 428FootStpFlr3
[Property "alctype"]
[Property "prpregion"]
[Property "col_type"]
[Property "footstepsound"]
Object: 428FootStpStr
[Property "alctype"]
[Property "prpregion"]
Traceback (most recent call last):
File "<string>", line 97, in <module>
File "<string>", line 87, in do_main
File "C:\Program Files\Blender Foundation\Blender\.blender\scripts\alc_Wizards
.py", line 487, in Wizard_property_update
footstepsound = int(p.getData())
ValueError: invalid literal for int() with base 10: '0B'
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