Animation Names

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Re: Animation Names

Postby Jojon » Mon Aug 25, 2008 7:43 am

I'm not really following you, but surely animation is object space relative to parent space, so an array of three rotating fans, sharing an IPO set with only Rot IPO curves (no Loc ones) should work just fine and remain set apart. If you want to move the entire array around, make the three fans children to the assembly they are mounted in (possibly just an empty) and give THAT object Loc curves.

I've probably completely misunderstood what you are saying, though. :)
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Re: Animation Names

Postby Paradox » Mon Aug 25, 2008 9:25 am

There's no parenting involved, it's three separate objects using the IPO.

All IPO curves seem to be in world space, which is great until you move an object's parent, but the children curves don't update to the new position. Nadnerb has encountered this issue a number of times when implementing animation support in PyPRP.
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Re: Animation Names

Postby Grogyan » Mon Aug 25, 2008 11:53 pm

and is next to useless when you need a 3D representation of where the object(s) are moving in 3D world space.

But this is getting off topic.

Despite what everyone else thinks, I am following the same procedure of naming everything including IPO curves, and believe this to be a good rule of thumb.
I name the IPO curves in the IPO editor.

The only exception is with my wizard, where it names the IPO's for you
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