Subterranean Restorations needs Modelers!

If you feel like you're up to the challenge of building your own Ages in Blender or 3ds Max, this is the place for you!

Re: Subterranean Restorations needs Modelers!

Postby Chuckles58 » Tue Aug 17, 2010 9:43 pm

You're right, Whilyam. I'm not suggesting my age idea Tehtahtook for SR, I just need to learn the craft and eventually I'll get to building it, and possibly helping out with your need for modders (yeah, I know, you asked for modelers) :P
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Re: Subterranean Restorations needs Modelers!

Postby N. Sigismund » Mon Aug 30, 2010 1:24 pm

I know I've argued a lot, probably idiotically, in the past with some of the SR crowd, Whilyam especially, but I've thought a lot in the last two weeks about this and I've decided that burying the hatchet is a good idea for my part. :)

I'm interested in helping, but I'm not sure what you're actually asking for - the basic modelling of individual objects to be inserted, or the entire environment? The former I can do no problem, but as a Max user I have no knowledge of Blender. However, I suppose I could model in Max then send over the .obj files for someone else to turn into Uru ages...

In any case, good luck finding modellers. A good number of the recent ages are proving that great ages can be made by fans, and big groups like SR have the potential to really get to full "Cyan quality" levels. :D
For reference:
IC: Nye Morgan
OOC: Sigismund, Nye, Huw Dawson
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