MinkataSoccerField Update

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Re: MinkataSoccerField Update

Postby Annabelle » Tue Sep 10, 2013 5:38 am

diafero wrote:Well, the download cannot be optional because for a Shard, everyone must use the same version of the age. Remember, everything is more complicated on Shards ;-) . Imagine two people in Minkata, one having the soccer field installed and one without it - chaos :twisted: . So it'd need to be a per-age choice, stored somewhere in the age's information like the SDL or the age vault, and some way to control this - in other words, lots of work for which I unfortunately do no have the time (or motivation).


Great thing :D because I don't want to be forced to have this wonderful age being "Disneylanded" by some sort of added "features"... Minkata is one of the greatest age. If we compare let's say Race's additions to Negilahn then we see the difference...

Race's addition doesn't change the overall look of the pod. It adds something, a floor on which we can exit the pod & journey around in the jungle. Minkata's playing fields are modifying the whole age.
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Re: MinkataSoccerField Update

Postby Karkadann » Tue Sep 10, 2013 10:17 am

It seemed like a good idea but I have opened one to many can of worms myself. mostly basic mechanical fixes.
Best leave this can sealed before the worms grow teeth.

And thanks again for updating my Jack "O" lantern when you get a chance.
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Re: MinkataSoccerField Update

Postby diafero » Thu Sep 12, 2013 2:47 pm

That's why I didn't want to put it on DI ;-) . UAM is a different matter, there people have the choice, but the page loading problem still needs to be solved somehow.

And thanks again for updating my Jack "O" lantern when you get a chance.
done :)
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Re: MinkataSoccerField Update

Postby Acorn » Thu Sep 12, 2013 11:43 pm

diafero wrote:
And thanks again for updating my Jack "O" lantern when you get a chance.
done :)


Great, thanks to you both! Lovely flickering candles, Karkadann!
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Re: MinkataSoccerField Update

Postby Karkadann » Fri Dec 06, 2013 2:03 pm

For those who thought lights in the last update looked a bit out of place Myself included I went back to the original idea I had for night lighting in Minkata when I first started it.
Thanks to the tutorial from Chloe or GPNMilano I cant remember and some of my own experimentation I was finaly able to implement more or less what I had in mind from the begining
I think I got it right this time or at least close, tell me what you think.

http://www.mediafire.com/download/9fx1s9xj0ky82dj/Minkata+SoccerFieldUpdate03.rar
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Re: MinkataSoccerField Update

Postby janaba » Fri Dec 06, 2013 3:14 pm

This looks absolutely awesome and beautiful, Karkadann, and fits very naturally into the environment, just wow ... No, I'm not going to post pictures, look for yourselves, everyone ... :P
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Re: MinkataSoccerField Update

Postby Karkadann » Tue Dec 10, 2013 8:19 am

Thank you, I was surprised something so easy can make such a difference, It was a heck of a lot easer then the hit and miss of positioning the solar panel and the electrical conduit. now all we need to do is get a soccer game going.:D
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