Dynamic Footsteps

If you feel like you're up to the challenge of building your own Ages in Blender or 3ds Max, this is the place for you!

Re: Dynamic Footsteps

Postby D'Lanor » Wed Jul 16, 2008 4:25 pm

Multiply makes the footprints fade, but also makes them dark, ugly and square. Are you saying they fade against the preshade? We must find a good setting for that then. So many settings, so little time... :?
"It is in self-limitation that a master first shows himself." - Goethe
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D'Lanor
 
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