Karkadann wrote:Any word on when we get to see the updates?
Oh... sorry. I somehow missed this post. Been busy the last weeks with work, and I did not do much in summer.
But the project continues, of course.
Calena should not have send me the files *grin* - in the first place she thought I would just have a look at the tech, fix something here and there, and will release it then. Well, true, that was the plan. But while working on it, I got too many ideas, things I felt must be improved, added, done a bit different. So I expanded the house and added roofs, added hedges, wrote new scripts to realize new techniques (AlcScript is now about 14.000 lines of code
, and Python scripts not much less), added a transporter, and began to add a puzzle. I have more ideas for more puzzles of course, but a first one should be enough for this year's release.
And I improved the overall lighting again and a lot. Dynamic lightmaps where needed, for example. It's still a small, but constantly growing Age.
It's currently in a state where it wouldn't be a good idea to release it today (because the puzzle isn't finished yet), but I think it will not take too long until next release. Let's say, only weeks
until Beta-test - if I can steal an hour or so each day from my time to work on it.
To make your time until then a bit shorter, here are some screenshots of the current status:
- RelaV2_01.jpg (110.28 KiB) Viewed 5153 times
- RelaV2_02.jpg (126.35 KiB) Viewed 5153 times
- RelaV2_03.jpg (147.1 KiB) Viewed 5153 times