Animated Linking Panel in the Book Pop up! Works!

If you feel like you're up to the challenge of building your own Ages in Blender or 3ds Max, this is the place for you!

Re: Animated Linking Panel in the Book Pop up! Works!

Postby Lontahv » Wed Nov 26, 2008 4:04 pm

We could actually just have some separate prps that we page in manually with Python when we want to flyby-around. :)

A rather old idea of mine is the pageable camera-rig. :D
Currently getting some ink on my hands over at the Guild Of Ink-Makers (PyPRP2).
User avatar
Lontahv
Councilor of Artistic Direction
 
Posts: 1331
Joined: Wed Oct 03, 2007 2:09 pm

Re: Animated Linking Panel in the Book Pop up! Works!

Postby andylegate » Wed Nov 26, 2008 8:08 pm

You know, I was looking at the Myst IV flyby for Haven. I'd LOVE to figure out a way to do the same wave breaker action you see on the rocks by the ship.

I think it can be done with animated textures......but whew, trying to figure it out. It look too cool in Zephyr though.
"I'm still trying to find the plKey for Crud!"
Image
Blender Age Creation Tutorials
3DS Max Age Creation Tutorials
User avatar
andylegate
 
Posts: 2348
Joined: Mon Oct 01, 2007 7:47 am

Re: Animated Linking Panel in the Book Pop up! Works!

Postby Grogyan » Wed Nov 26, 2008 8:24 pm

They would've done a fluid simulation while recording the video
Better to have loved and lost than never to have loved at all
User avatar
Grogyan
 
Posts: 1203
Joined: Thu Oct 11, 2007 1:27 am

Re: Animated Linking Panel in the Book Pop up! Works!

Postby Aloys » Thu Nov 27, 2008 9:41 am

Pretty much. (that or they filmed real watter splashing against a black background but that doesn't sound easy to do)
That's typically the kind of thing that you can only do well by using a video with an alpha channel as a texture.. But making that kind of video is pretty hard; and finding one is near impossible. You'd need to buy some high end video texture library. (and those are usually pretty expensive)
You can try some things with regular animated textures and really complex shaders but it won't look as good and the performance hit will probably be bigger. Some particles would help too of course.
It's the kind of effect we only see in pre-calculated 3D. :(
User avatar
Aloys
 
Posts: 1968
Joined: Sun Oct 21, 2007 7:57 pm
Location: France (GMT +1)

Re: Animated Linking Panel in the Book Pop up! Works!

Postby Kato » Sun Dec 07, 2008 9:52 am

We could approximate the effect with animated alpha textures and particles, or do fluid simulations in Blender (which is not a half-bad idea!), but the first one wouldn't look as good as the real thing, and the second wouldn't fit the look of the Age in URU.

-Kato
Image
(explorer card designed and created by me)
User avatar
Kato
 
Posts: 315
Joined: Fri Sep 28, 2007 8:02 pm
Location: South USA

Re: Animated Linking Panel in the Book Pop up! Works!

Postby Chacal » Sun Dec 07, 2008 1:10 pm

BTW, with the new off-line userKI, there is a quick way to make a fluid camera movement:
- go to a good place for a starting point
- select 3rd-person view
- type /stopcam
- move your avatar to a good final position
- type /gocam

The camera will fly to your avatar in one smooth movement. If you select your start and end points carefully this may be all you need.
Chacal


"The weak can never forgive. Forgiveness is an attribute of the strong."
-- Mahatma Gandhi
User avatar
Chacal
 
Posts: 2515
Joined: Tue Nov 06, 2007 2:45 pm
Location: Quebec, Canada

Re: Animated Linking Panel in the Book Pop up! Works!

Postby Aloys » Sun Dec 07, 2008 2:29 pm

That's an interesting trick; I guess it only works in straight lines though right?
User avatar
Aloys
 
Posts: 1968
Joined: Sun Oct 21, 2007 7:57 pm
Location: France (GMT +1)

Re: Animated Linking Panel in the Book Pop up! Works!

Postby Chacal » Sun Dec 07, 2008 3:19 pm

Yes, but you can get interesting effects if you carefully select your angles. Maybe the camera also avoids colliders, I haven't checked on that.
Chacal


"The weak can never forgive. Forgiveness is an attribute of the strong."
-- Mahatma Gandhi
User avatar
Chacal
 
Posts: 2515
Joined: Tue Nov 06, 2007 2:45 pm
Location: Quebec, Canada

Re: Animated Linking Panel in the Book Pop up! Works!

Postby andylegate » Thu Dec 11, 2008 7:23 am

I played with this more in Blender.

You can set your Flyby camera up. As you advance the camera, use Camera View. You can move the camera about while looking through it, using the G key and the X, Y, And Z key to do banks, rolls, dives, climbs, you name it. Gives you much finer control than anything else.

Of course you need to have the Age in blender. I've been playing with this with like Zephyr Cove. I've got a REALLY neat flyby movie. And I've got it to where when you link to zephyr it plays the flyby movie first (revealing nothing really). It's a real rush because you scream fast and low over the ocean towards the beach. Lot of fun.
"I'm still trying to find the plKey for Crud!"
Image
Blender Age Creation Tutorials
3DS Max Age Creation Tutorials
User avatar
andylegate
 
Posts: 2348
Joined: Mon Oct 01, 2007 7:47 am

Re: Animated Linking Panel in the Book Pop up! Works!

Postby Chacal » Thu Dec 11, 2008 10:17 am

Why do I have the feeling we'll soon find the upended skeleton of a sailship on the beach in Zephyr Cove?
:)
Chacal


"The weak can never forgive. Forgiveness is an attribute of the strong."
-- Mahatma Gandhi
User avatar
Chacal
 
Posts: 2515
Joined: Tue Nov 06, 2007 2:45 pm
Location: Quebec, Canada

PreviousNext

Return to Building

Who is online

Users browsing this forum: No registered users and 1 guest

cron