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Re: Escher's Relativity is doable

PostPosted: Sun Oct 02, 2011 9:16 am
by Corvus
I made this book cover for Relativity as Diafero asked for one.

Image

If you like it it's yours.

Re: Escher's Relativity is doable

PostPosted: Sun Oct 02, 2011 10:59 pm
by Karkadann
Would any one object if Relativity was uploaded to the UAM?

Re: Escher's Relativity is doable

PostPosted: Mon Oct 03, 2011 1:17 am
by tachzusamm
D'Lanor reported a small bug in my modified prp_DrawClasses.py I provided with source package in PyPRP/Optional folder.
There was leftover debugging code that directly writes a text file to drive C:/ during export in some cases (when you use large meshes, a file "C:/URU_EXPORT.TXT" was written.)

Should not harm, and the written file is very small, but because it's bad behavior, here's the fix:
DrawClasses_BugFix.zip
(18.33 KiB) Downloaded 321 times


Only applies IF you decided to use DrawClasses from the Optional folder, of course.

Re: Escher's Relativity is doable

PostPosted: Mon Oct 03, 2011 2:59 am
by diafero
Karkadann, tach, you are the authors, so you got to tell me if I can use that book cover :D

Re: Escher's Relativity is doable

PostPosted: Mon Oct 03, 2011 3:27 am
by tachzusamm
Oh, sorry. I wanted to have a look how it appears in the bookshelf offline first; did it now.
(Seemed to me a bit different compared to the example image, because one side is just black, but it appears to be the back side.)
I really like the cover you created, Corvus. Thank you very much. 8-)

So, here's an okay from my side; I would love to see Corvus' creation officially used. :)

Re: Escher's Relativity is doable

PostPosted: Mon Oct 03, 2011 7:48 am
by Karkadann
So, here's an okay from my side; I would love to see Corvus' creation officially used.


Looks good to me, I look forward to seeing the addition

...and Annabelle's Relativity is really weird

PostPosted: Wed Oct 05, 2011 4:41 pm
by Annabelle
Hiya everyone!

Like usual, I had to sneak in this new age and let me say I'm still puzzled on how Karkadann made this one :shock:

There is nothing I can jump to :lol: it is a big subworld or maybe subworld(S)


Anyway here some picts that will help you understand the Great Principle of Relativity revised by non-other than me :D

Image

Annabelle (with her hat) looking at Myrtille. The first was laughing at the second seeing her like that


Image

Myrtille said to Annabelle shortly after..."Look at that smarty!!! Now who is supposed to laugh :lol: "


Image

Hmm...some Relativity issue here let me see it a bit closer :lol:


Image

Eureka! I understand the Great Principle of Relativity, all is so clear in my head now ;)


Next principle I will revised is the Great Principle of Buoyancy, check this one out in a theater near you :D

Re: Escher's Relativity is doable

PostPosted: Thu Oct 06, 2011 1:58 am
by diafero
The age was actually built by Karkadann and tachzusamm, so far - Karkadann created the model, and tach the Python scripting for the subworld changes and all that is necessary to make Uru work in rotated subworlds (please correct me if that is incorrect)

Re: Escher's Relativity is doable

PostPosted: Thu Oct 06, 2011 3:44 am
by tachzusamm
diafero wrote:Karkadann created the model,

plus, he delivered the tile textures for the floors (beige, red, blue) and the stone textures I used for texturing the walls and pillars.
He also already made some doors and a table+chairs, and a vase in a later MAX version - which I currently did not include in the current Blender version.
diafero wrote:and tach the Python scripting for the subworld changes and all that is necessary to make Uru work in rotated subworlds

and I did the texturing, UV-unwrapping and lightmapping in the current Blender version, because I was only able to import the pure mesh into Blender.
Additionally, I added some elements, like the Transporters and the Elevator, and the garden planes (which are only a placeholder for now).

Do we need to organize further development of the Age?
I mean, since it's released as sources now, who will add the next elements (gardens, doors, chairs, vases, trees, ...) to avoid that multiple members work on it the same time and in the end we get one version with gardens but without doors, one version with doors but no garden, and so on.

Aloys already showed interest to do the garden part.
We also need ambient sound, a sky (better: 3 skies, one for each "world", each having its own sun), and various stuff.

Re: Escher's Relativity is doable

PostPosted: Thu Oct 06, 2011 6:51 am
by Chuckles58
It has been great following this thread as it has gone from idea to reality. This age is a good example of pooling talents and should encourage other such team efforts. Thanks for keeping us spectators excited with the developments.

@Annabelle - I had just found the same invisible extension of that blue staircase to nowhere. It does give you a good spot to take pictures.