Thanks for your report, Nadnerb - glad you liked it.
Nadnerb wrote:I really liked the shifting devices, although they dropped me through the floor a few times, especially the moving platform one. I suppose that's to be expected when working with subworlds. I might suggest lifting the the player up slightly before dropping them out of the transition subworld so they don't phase through the floor,
Yes, that's really strange and I'm wondering why this happens. In the first place, I already expected problems with transitions from subwords, and so there was already Python code integrated in the early version of the Transporters which can lift you up a bit when changing the subworld. But I never experienced such problems, neither offline nor online, so I've set the lifting to zero, and later removed the code, because the transition does not look so smooth any longer when your avatar always makes a small jump after switching the subworld (even if it's only 0.1 units) - it disturbes the seamless transition illusion too much. And the planes align perfectly.
So what could cause it? Could it be that case that it
a) happens only on slow(er) computers or
b) only if the computer is far away from the server (DI is located in Germany) and has a high ping?
Did you try it offline as well, Nadnerb?
And what's your ping to Deep Island? (Mine is about 40-60ms)
The computer I've used to develop it was an Intel Core2 duo 6600 @2.4 GHz, 2GB Ram, 5 years old.
It would be a pity if I have to execute lifting each time for all players - because it does really look much better without. Lifting always causes the avatar to interrupt the walking animation for a short time, which looks like stumbling then.
Maybe I could integrate some sort of "sinking detection" and do the lifting only when needed... I have to think about it.
Karkadann wrote:By the way, any chance on adding the tables chairs, and planters Id do it myself but blender has always been a bit beyond me
I could try to import your already created tables, chairs and the other stuff, but I'll wait first for someone shouting out "I'm willing to expand the age". Just to avoid that we run into different version, and only one person is adding stuff at the same time.
![Wink ;)](./images/smilies/icon_e_wink.gif)