Okay, couldn't resist, I went ahead and tried it.
I'm happy to report: everything works great!!
You can click on the button
The door opens and closes.
The whole thing makes a sound when I click on the button (which I used a file that sounds like a click, then dragging)
And the Avatar animates like he's pushing on a button. (and yes, it takes you out of 1st person to show you that, then puts you back into 1st again, which is great).
Things I learned today: WAY to numerous to even mention!
Things I learnd tonight:
selfanimations: you must have the Y arrow pointing 180 away from what you want the avie to face.
That I'll have to tweek some stuff, like where the button is (the avie grabbed the wall), the seek time for the animation (uhhhh......if I want the animation sooner, should I make the seek time bigger? or smaller?), my sound (need to make my own), speed in which the door opens and closes. All of which will be a piece of cake after what I just learned yesterday and today.
That seeing my avatar do something like that, have an action happen, and hear a sound for it in a Fan Made Age, FREAKIN ROCKS!!!!
This is going to make the temple entrance puzzle at the top of Zephyr Cove really cool. The idea is brick stones have to be moved to make the door open. Now I can do so with sound and animation! Yippy!!!
Okay, going to bed. I'll see y'all tomorrow.