by Grogyan » Tue Feb 26, 2008 8:29 pm
Yeah, thats the effect i'm after.
Went back to just 1 tile and attempted the Fgon function, but got an error "Cannot make polygon with internal vertices".
With 3 tiles linked duplicated, same thing happens.
Edit 1:
Well that was dumb, hope that at some stage they'll make it more intuitive.
What I did is select 2 faces, then "Make Fgon", then another 2, "Make Fgon" and repeated until I couldn't go any further, then moved the centre vertice out towards the edge and that did it.
By the way, that demo pic Nadnerb looks really cool!
Edit 2:
Another question Nadnerb, when you did that demo pic, did you use circle or cylinder as the base mesh?
Reason is that I tend to make models outside of my Age, and then import them, in this case, when I imported this mesh I found that faces don't exist.
I thought when you used Fgon that you could use it to make faces.
The end result wil be simple, but getting there is half the fun and headache.
Edit 3:
Converged multiple posts
Edit 4:
I am using your method now for duplication as its always guaranteed to match up flush.
Last edited by
Grogyan on Tue Feb 26, 2008 10:22 pm, edited 2 times in total.
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