very good point Aloys ... Blender issues are really a seperate item ... the problem is, it's almost impossible to find an answer to something like this over at the Blender website (I tried for a long time before posting again here) ... so... maybe we could have a seperate "Blender Troubleshooting" section ... though of course that's more work for someone else *cough* ...
oh, and Robert, deleting the UV block
does solve the "problem" ...but at a price ... you lose your UV mapping (which could have been a lot of work!, as in my case) ... so
reloading the texture into the "empty" UV window (it appears "empty" when you have the object & (missing) texture selected) solves the "pink" issue
without having to delete the UV block ... thus preserving your UV mapping ...
