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Carboniferous textures

Posted:
Fri May 16, 2008 3:02 pm
by Metabasalt1
As many of you know, Jennifer is trying to do a Carboniferous age. I have a Lepidodendron fossil from WV, and I scanned it into my computer. I tried wrapping it around a cylinder in blender, but it just smeared the texture. Any suggestions?
The scanned image is below
Re: Carboniferous textures

Posted:
Sat May 17, 2008 8:25 am
by Kierra
try all of the wrapping options. cylinder then unwrap may work best. Short of that, you might have to select each face individually and edit them to fit the image by hand.
~Kia
Re: Carboniferous textures

Posted:
Sat May 17, 2008 11:05 am
by Jojon
That is a rather small section of texture to wrap around an entire cylinder, so its no surprise it gets stretched out. Rescale the UV:s in the UV/image editor. You can easily rescale by whole numbers, by simply typing them in, while the rescaling operation is taking place, and limit it to work on the horizontal or vertical, by pressing X or Y.
You may need to adjust the texture in an art package, so that it can be tiled seamlessly. A pantograph/clone tool will do you great for that.
Re: Carboniferous textures

Posted:
Sat May 17, 2008 2:51 pm
by Metabasalt1
Ok. These suggestions are helping. I went into photoshop elements and converted my Carboniferous bark image to a tile that can be repeated seamlessly. Unfortunately, blender does not repeat the image when I try painting it on the cylinder.
Re: Carboniferous textures

Posted:
Sun May 18, 2008 6:01 am
by Metabasalt1
Last night I went through the UV tutorial in from Noob to pro, and was able to make a Carboniferous log. From here we could make tree trunks, and whole trees through extrusion of the vertices. My files are attached. Hey Jennifer notice no tree rings! Do you know why?
Metabasalt

- leplog.JPG (3.36 KiB) Viewed 3113 times
Re: Carboniferous textures

Posted:
Sun May 18, 2008 11:02 am
by Jennifer_P
Hm, let's see...

Here are my two guesses:
1. The climate didn't have any wide swings from summer to winter
2. The lepidodendron grew up as a blunt-tipped pole and didn't experience much secondary growth at the location of the cylinder.
3. Blender simply refused to put tree rings on the top of the cylinder.

Re: Carboniferous textures

Posted:
Mon May 19, 2008 4:35 pm
by Metabasalt1
Good answers Jennifer. Most of the Carboniferous forests were in the tropics where there are no seasonal fluctuations. Hence no tree rings.