by boblishman » Sat May 31, 2008 8:00 am
basically "stairs" don't exist ... you obviously model & texture the stairs ... but then you add a "helper" mesh ... a flat sloping plane that the avatar actually walks on (make it a collider - then it will be invisible) ... if you look closely at Cyan's stairs in game ... the avatar actualy never "steps" them ... it just walks up an invisible collider that is level with the edges of the steps ...
... each "step" is usually about 6" (0.5 units in Blender) higher than the previous one ...(but it depends on the design of your stairs) ... you just have to try varying step "heights" and see how it looks in game ...
Last edited by
boblishman on Sat May 31, 2008 3:24 pm, edited 1 time in total.
when it comes to Age creation ... "DOH" seems to be my middle name...