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Mouse leaving orbit

PostPosted: Wed Jun 11, 2008 9:13 pm
by Dakro
Anyone else having this problem?
Image
My mouse is far enough so I can't add anything to the render. Because I'll click in all different angles to fix it and whatnot.
Solutions?

Re: Mouse leaving orbit

PostPosted: Wed Jun 11, 2008 10:20 pm
by Grogyan
We need more info, eg,
What have you done, exactly
What exactly is the problem

Re: Mouse leaving orbit

PostPosted: Wed Jun 11, 2008 10:55 pm
by Chacal
I don't understand your question, Dakro.
Your mouse is far?

Re: Mouse leaving orbit

PostPosted: Thu Jun 12, 2008 12:11 am
by boblishman
I´ll assume you are trying to add a new mesh ... and your "mouse" (where you want the new mesh to be created) is not where you want it ... (it is too far away)

(your "mouse" is called "cursor" in Blender)

1) Select an object close to where you want the "mouse" to be

2) ... Object/Snap/Cursor -> Selection

cursor.jpg
cursor.jpg (40.35 KiB) Viewed 1928 times


your "mouse" will then snap to the object centre of the object you selected ...

(If this is not your problem ... please, could you explain more ...)

you may also be having "clippping" issues ... make sure you set the clipping to a high number (e.g. 10, 000) ... the default in Blender is only 500

1) Click View/ View properties ...

clip.jpg
clip.jpg (43.09 KiB) Viewed 1927 times